3D Animation


Project semester Animation


First of all: some hand-drawn sketches before the storyboard is finalized digitally.

Even after the first digitization of the storyboard, there are still many steps ahead.

The project took a whole semester and a lot of work. In order to learn as much as possible, we divided tasks such as modeling, texturing and rendering equally among us. I took over the project management and thus the communication with the other project groups and FH professors.





The finished film – The Ghostly Garment


Bachelor’s Thesis


My bachelor thesis dealt with the differences between CPU and GPU rendering. Due to the limitation of FH resources, I was only able to focus on rendering with V-Ray in Maya. Nevertheless, here are some examples of the test scenes used.