3D Animation
Project semester Animation
First of all: some hand-drawn sketches before the storyboard is finalized digitally.
Even after the first digitization of the storyboard, there are still many steps ahead.
The project took a whole semester and a lot of work. In order to learn as much as possible, we divided tasks such as modeling, texturing and rendering equally among us. I took over the project management and thus the communication with the other project groups and FH professors.
Photo Gallery – Work In Progress And Finished Renders
The finished film – The Ghostly Garment
Bachelor’s Thesis
My bachelor thesis dealt with the differences between CPU and GPU rendering. Due to the limitation of FH resources, I was only able to focus on rendering with V-Ray in Maya. Nevertheless, here are some examples of the test scenes used.